サイエンスカフェ

食の安全と感染症に関するカードゲーム・ボードゲームを研究開発しました。サイエンスカフェや授業などで利用できます。
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Explanation of games

2011.12.21
感染症 食の安全 その他
感染症
カードゲーム(カルテット)
パンデミックフル パンデミックフル(販売中)A card game to acquire knowledge about the flu and the new influenza. Comes with a pamphlet explaining the card contents in detail. It has been featured on the website of Ministry of Health, Labour and Welfare. For 4th graders and older.

 

How to play movie
http://www.youtube.com/watch?v=zLfm1QDZtUQ

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

WHAT IS AIDS? WHAT IS AIDS?(販売中)A card game to acquire knowledge about HIV/AIDS. Comes with a pamphlet explaining the card contents in detail. For junior high school students and older. The game is designed so that players don’t have to say sex-related terms out loud.

http://www.youtube.com/watch?v=xoNR4TLIYiA

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

せいかつカルテット せいかつカルテット(新発売)A card game to help players see preventive behavior against infections such as “HAND-WASHING” as a daily habit. The cards are classified into as follows: what you do when you “GET UP IN THE MORNING” and “EAT A MEAL,” when you “GO OUT” and “WHEN YOU COME BACK HOME,” and “AT NIGHT” before you got to bed. Also, the cards explain what to be careful of when you “TAKE CARE OF ANIMALS,” what typical symptoms appear when you “GET SICK” and how to “CURE AN ILLNESS.”

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

わんわんカルテット わんわんカルテットMany people today view dogs as members of their family. However, the rate of immunization for dogs has declined. This game aims to help children understand infection prevention as one of the manners of keeping a dog. For elementary school students and older.

 

体験者の声

クロスロード新型インフルエンザ編 クロスロード新型インフルエンザ編(販売中)CROSSROAD (Registered trademark 2004-83439) is a simulation game developed as a method to learn risk communication in the area of disaster prevention. In order to better deal with the new influenza, we cannot just rely on experts to handle the problem. It is necessary for not just those concerned but the entire nation to recognize and deal with problems we face. In order to do so, it is critical that we share the awareness of the issue and devise measures against it. This game was developed as one of the tools for that purpose.

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

クロスロード感染症編 クロスロード感染症編(販売中)CROSSROAD (Registered trademark 2004-83439) is a simulation game developed as a method to learn risk communication in the area of disaster prevention. In order to deal with a wide range of infections, we cannot just rely on experts. Everyone involved must recognize what problems there are, and deal with them. This game is one of the tools to discuss, share awareness of the problems, and devise measures against them, before the outbreak of infections. Preparation before, and response after the outbreak of group infections require critical decision-making that involves many dilemmas. If people of various backgrounds have the experience of playing this game together, it would become a help to come with an agreement beforehand. For those who deal with infection related business daily can deepen their discussions using Crossnote. This game can be used to open up discussions at staff training workshops and conferences. It can also be used for practical training in health centers and workshops for doctors in training.

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

ボードゲーム
トラベルトラブル トラベルトラブルThere are many types of infections in the world that are not seen in Japan. This game is a “sugoroku-type” board game to help players learn about infections they need to be careful of when they travel overseas, and how to prevent them. Players can enjoy it as a board game even if they don’t understand the contents. For that reason, the game is for 3rd graders and older.
http://www.youtube.com/watch?v=NWXC-rgf1E0

 


体験者の声

ひつじインフェクション ひつじインフェクションThere is no end to group infection of norovirus. Players act as sheep doctors and cooperate to work with sheep infected with “TORO TORO VIRUS.” If players cannot take appropriate measures, the number of infected sheep will grow. It is a simulation of spreading infection. We developed this game to be used in staff training workshops in nursing home for the elderly and childcare facilities. Children from early elementary school years can play, but children may need help from adults if they cannot read the cards aloud.

 

~Learning how to prevent norovirus infection by a game~
http://www.youtube.com/watch?v=dP-m2q-NsGw

 



体験者の声

人生ゲーム感染症版 人生ゲーム感染症版We continually face the threat of different kinds of infectious diseases all through our lives. There are diseases unique to a certain generation. There are also diseases with preventive vaccines. This game is under development as a tool to learn and view infection in our life stage as a risk we face daily.

 

体験者の声

人生ゲーム感染症版 人生ゲーム感染症版Printed on each square are some infectious diseases we might acquire in our daily lives from when we are born until we graduate from elementary school. At several turning points of your life, i.e. graduation from preschool/kindergarten, you place your piece on a wobbly plate. If the plate turns over, a new virus epidemic will occur. The players can simulate a pandemic. For 1st graders and older. A list of infectious diseases contains information about the route of infection and the existence of a vaccine for every disease that show up in the squares. It will definitely become an information-providing tool for parental guardians.

 

体験者の声

感染症 食の安全 その他 ページトップへ
食の安全
カードゲーム
食の安全豆知識 食の安全豆知識This game is designed to help players acquire knowledge about food safety. It is a kind of a card game you try to match 4 picture cards. Card contents are classified into 10 groups including food poisoning, view toward risks, food labeling, pesticides, and food allergy. These items are selected by food safety experts (registered dietitians and food sanitation inspectors) based on what they want consumers to know about. (See research report) The game comes with a pamphlet that explains details and how to play. For junior high school students and older. For 4~6 players. The game takes about 30 minutes to play. Braille version is also available.
*Braille version of “Shoku no anzen mame chishiki (Bits of knowledge for food safety)” card game (quartet) is also available.
How to play movie
http://www.youtube.com/watch?v=oTukT6PYAK8

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

食の安全豆知識 食の安全カルテット 小学生向けWe designed “Shoku no karutetto (Food quartet) for elementary school students” for use in home economics classes in elementary schools. Quartet game, leaflets to be handed out to each player and a teaching guideline are included. For card contents, we referred to study results of interviews of domestic science teachers, school nutritionists and nursing teachers. (See research report) It takes about 20 minutes to play the game.

 

体験者の声

クロスロードゲーム-食の安全性- クロスロードゲーム-食の安全性-This game is designed to help players learn risk communication concerning food safety. Players will have to figure out how to deal with conflicts concerning food safety in positions of business parties, consumers, health center employees, etc. Players will realize that there are variety of opinions and viewpoints through this game.
* CROSSROAD (Registered trademark 2004-83439) is a simulation game developed as a method to learn risk communication in the area of disaster prevention. For high school students and older. The game is played by 5 players in 1 group.

 

Sold by: Japan Public Health Association TEL03-3352-4281
Contact the association directly for purchase. Also available at bookstores throughout Japan.

 

体験者の声

食の二次元マッピング 食の二次元マッピングEating a meal is fundamental in our lives, and everyone is accumulating experience everyday in this area. The feature of this game is to make an opportunity for players to share their experiences and awareness with each other and continue to learn while having fun. It also becomes a good opportunity to reflect on one’s diet. This game is not about winning or losing. This game can be used as a learning aid and to enhance communication about basics of food. For elementary school students and older. Played by 3 ~ 5 players in one group. It takes about 45 minutes to play.
Non-card games are recommended for use in group learning environments like a class in an elementary school. DVD is available for facilitation.

 

http://www.wifywimy.com/b-maphttp://www.youtube.com/watch?v=u1uU-EV56R4

 


体験者の声

ボードゲーム
食事バランスゲーム 食事バランスゲームThis game is intended to deepen player’s understanding of a day’s meal balance using a meal balance sheet. Players can naturally become familiar with nutritional value of each menu by playing over and over again. Food carries risks. This game will be an opportunity to think about food poisoning. For elementary school students and older. Played by 3 ~ 4 players in one group. It takes about 45 minutes to play.

 

体験者の声

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感染症 食の安全 その他